Honestly, this game feels like a never-ending grind. Merging units, battling in quick bursts. My eyes hurt from all the frantic clicking. Sometimes, the physics act wonky just when you least expect it. It’s addictive in a weird way, even if it’s kind of annoying too.
Merge Commander Battle has a neat concept. Merging units to create stronger fighters sounds simple but gets tricky fast. The physics can be wonky, which sometimes messes up your plans. It’s a fast-paced game, not heavy on deep strategies but enough to keep you hooked.
Playing this game without messing up your loadouts is key. Focus on balancing attack and defense. Don’t waste time upgrading everything equally. Some units are better when merged a certain way, so experiment to find what works for your play style.
Always save your best merges for tough fights. Use the trick of placing units in tight spots to maximize damage. Avoid rushing into battles blindly. Discovering small placement tactics can make a big difference, surprisingly. Patience really pays off here.
The game’s story isn’t complex, but it has enough twists to keep you going. Completing the levels unlocks new units and arenas. The ending is predictable but satisfying enough if you stick with it. It’s a lot of merging, but it gets old fast once you see it all.