Honestly, it’s a weird game. You drift around, trying to build tall stuff without falling. The controls feel wonky and sometimes it’s frustrating. Yet there’s something addictive about stacking higher and higher. It’s a trip that can get annoying fast but keeps pulling you back.
Starting out is tricky. The neat thing is how simple its concept is but don’t be fooled. The physics are wonky, and balancing can be tricky. It’s all about patience and figuring out the weird gravity. A few tries and you get the hang of moving up without crashing. Just don’t rush or it’s all over.
Mostly about what you stack on your character. Some prefer light builds to move faster, others go heavy for stability. No special powers, just how you arrange your pieces matters. Playing around and experimenting with different setups is the key. Don’t get stuck on one loadout, try new stuff often.
Here’s a secret: timing your jumps is everything. If you wait too long, you lose control. Also, watch out for annoying little glitches that can mess with your stacking. Sometimes it’s better to build slowly than rush. And don’t ignore the faint hints about the physics; they’re more useful than you think.
The game doesn’t have a real story. It’s just about stacking taller and taller without crashing. As you progress, the structures get wonky and harder to control. The ending is more of a slow fade out. There’s no big reveal, just the satisfaction of reaching your top. It’s simple but can get dull quick after a certain point.