It's just kicking a ball around, but somehow it can get way more annoying than you'd expect. The controls sometimes feel wonky, and the physics are all over the place. Still, there's this weird addictive quality to practicing those shots. Not much else to it, honestly, but you might end up retrying the same drills way too often.
The gameplay is neat but tricky. It seems simple but throws in some wonky physics that can trip you up easily. The drills are straightforward but can get repetitive quickly. Overall, it’s a basic experience that feels like it could have been better polished.
Playing around with different loadouts doesn’t matter much here. Balance isn’t a big deal, and the game isn’t all about stats. Use whatever feels comfortable, but don’t expect much of an impact from gear. It’s more about getting the timings right than stacking your character.
Pay close attention to the timing of your shots. The secret is in the subtle flicks and quick reflexes. Don’t overthink the tricks, just practice your timing and reaction. That’s how I got better fast, even if it bugs you when things don’t work at first.
The game doesn’t have a real story, just endless drills and training sessions. You follow the same routine, trying to improve your skills with each run. The ending is basically just more drills. It’s a grind, but at least it’s predictable.