It feels like flying into a wall sometimes. The controls are finicky, and you never really know what to expect. Total chaos in the cockpit. You think you know what you are doing, then physics act up again. It’s addictive, but annoying to get used to.
This game has neat mechanics, but the physics are pretty wonky. Tricky missions pop up out of nowhere. Learning the controls takes time, and some of the interfaces seem rushed or poorly explained. Still, flying around gets kinda fun after you get the hang of it.
You don’t need fancy stuff to start. The game is more about trying different loadouts casually. Some players swear by specific weapon combos, but honestly, it’s more trial and error. No real need to min-max unless you’re obsessed.
If you get stuck, try switching up your controls mid-mission. Sometimes, a different configuration helps avoid that annoying drift. Also, using cover wisely is a secret move that keeps you alive longer. Trust me, it’s worth it.
The storyline is straightforward but full of unexpected twists. Flying missions tie into the story more than you think. The ending leaves some questions, but it’s mostly about surviving and piecing together clues. It’s not very polished, but it’ll do in a pinch.