Ever feel like you just want a simple game and end up stuck in chaos? Sometimes games make your head hurt more than they should. Call to Lethal Company is like that. It’s messy, unpredictable, and kind of addictive in its own way.
This game has neat ideas, but the tricky physics and wonky controls make it frustrating at times. You’re running around trying to avoid death, but the game doesn’t always cooperate. It’s unpredictable in a frustrating way, but somehow fun if you're into chaos.
There’s not much official info on loadouts, but experimenting helps. You figure out what works best under pressure. No fancy gear, just what you can cobble together during the game. It’s more about Trial and error than perfect setups.
One secret is to stay quiet and observe. The game is noisier than you think, so sneaking can give you an edge. Also, don’t get greedy. Sometimes it’s better to back off than to push for something risky.
The story is just an excuse for more chaos. You run around completing objectives while trying not to die. The ending is surprisingly ambiguous. It feels like just another day in the madness, not a proper conclusion but more of a tease.