Running into this game felt like diving into chaos. It looks simple, but there is a weird kind of addictiveness hiding in that trash heap. The controls can be wonky. Sometimes nothing makes sense. The physics are tricky and frustrating.
Space Junk has a neat idea, but it’s full of wonky physics that can trip you up. The gameplay is tricky at first, and some parts feel inconsistent. It’s not polished. Still, it’s satisfying to bump stuff around and see things explode. Just don’t expect smooth sailing all the time.
There’s really no clear "best" build here. You kind of just stumble into what works after a while. Some players prefer fast craft for dodging, others use heavy gear for bumping enemies. It’s a lot of trial and error, no set loadout makes everything easier.
Here’s a secret: slow down sometimes. Rushing just gets you caught in debris. Learning the layout helps, so don’t ignore exploration. Keep multiple saves. It’s annoying to lose progress over a tiny mistake. Patience and experimentation are key to leveling up faster.
The game’s story is pretty straightforward. You fly around trash, fix things, and fight some enemies. The ending feels sudden, kind of like they ran out of ideas. No big reveal. Overall, it’s a forgettable experience, but sometimes I kept playing just to see what would happen next.