Sometimes games that seem simple turn out to be frustrating. You think it will be quick, but the controls have a mind of their own. Space Driving feels like that. Little fancy, but confusing at times. It can get really annoying trying to get used to the physics. Still, it pulls you in for some reason.
Space Driving's gameplay is pretty neat for a space racing game. The physics are tricky and wonky, making every turn unpredictable. Basic controls work fine, but mastering the timing and momentum takes effort. It’s not polished, but that adds a weird charm. Expect some awkward moments when you crash because of the wonky physics.
Playing Space Driving without specific builds is fine at first. But if you want to go faster and handle better, you need to tweak your ship loadouts. Upgrading thrusters and shields helps avoid getting stuck or wrecked. There’s no real secret setup, just find what works best for your style and stick with it.
One hidden trick is to practice drifting. It sounds simple but can save you a lot of time. Keep your speed low on tricky sections and only boost when you’re confident. Also, don’t ignore the energy meters. Running out of energy during a race can be annoying and cost you the win. Persistence helps here.
The game’s story is straightforward. You race through various sectors, trying to beat the clock and rivals. The ending is a bit underwhelming, but completing all races unlocks some weird space skins. Overall, it’s not a long game, but the frustration with controls makes it feel longer than it is.
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