Some days, it feels like this game is fighting you back. The controls are wonky, and the AI sometimes acts totally unpredictable. Still, there’s that weird pull to keep playing, even when your eyes are begging for sleep. It’s annoying but strangely addictive.
The gameplay is pretty neat for a game like this, with tricky missions and some wonky physics to get used to. Moving around feels a little off, and timing combat is weird at first. Still, it offers a decent start for new players trying to get a grip on the mechanics.
Most players stick with simple weapons because complex setups tend to be frustrating. Combining quick attacks with some defense gear helps survive the chaos. There’s no secret formula but optimizing your setup really matters if you want to avoid getting frustrated.
One trick I found useful is to always focus on upgrading your dodge early. It’s annoying but helps you avoid damage. Also, farming certain missions repeatedly speeds up leveling without having to redo boring main quests. It feels like a secret method once you figure it out.
The story is a bit predictable but okay. It wraps up in a way that makes you feel like you’ve seen it all before. Watching the ending can be dull if you’re tired, but you might want to finish it just to see how it all concludes. Overall, nothing groundbreaking but decent enough for a quick playthrough.