Feeling dead inside after a long gaming session. Charge Everything can be a grind that eats up your time fast. It looks simple but surprises you with its tricky physics and some wonky controls. You think it’s just another one of those casual tap games, until it gets frustrating.
This game involves charging objects and managing their energy levels. It’s a neat concept but not so easy in execution. The physics can be tricky to control, often making you feel like you’re fighting with the game. Simple enough at first, but it gets wonky and weird fast.
To go pro, you need the right set of parts and strategic loadouts. Focus on maximizing charge speed and durability. Some characters have quirks that make charging more efficient, but honestly, most setups feel the same. It’s more about experimenting than finding a perfect build.
One secret is to conserve energy early on and then unleash a big charge when the timing is right. The game’s addictive but annoying when you keep losing because of one misstep. Practice the tricky parts, and don’t forget to upgrade your equipment regularly.
The game’s story is simple but somewhat confusing. You start charging objects to progress through levels, and the ending reveals a strange twist. It’s a slow burn with a mix of frustrating and satisfying moments. Honestly, not sure I’ll replay it, but it’s a decent way to kill time.