Seriously, who thought it was a good idea to mix these two fighters? The game is a mess but somehow addictive. The controls are weird, the physics wonky but I keep coming back. It’s frustrating but I can’t stop playing after a few rounds. Definitely not perfect but strangely fun in a tired way.
Riko vs Tako offers a neat combo of simple moves and tricky tactics. The mechanics can be tricky to master, thanks to wonky physics that sometimes feel like they’re fighting against you. It’s a chaotic but straightforward game for beginners willing to get used to its odd rhythm.
Most players stick with basic setups early on. Riko’s agility and Tako’s strength make for a decent pairing. Experimenting with different gear is fun but not exactly necessary. The game doesn’t really require optimal builds, but some loadouts make getting through tougher fights less annoying.
Pay attention to timing. Small differences in attack timing can be the difference between winning and frustrating losses. I found a secret trick to dodge more effectively by glitching the physics just right. It’s repetitive but helps you win a few fights you’d otherwise lose quickly.
The game’s story is straightforward and somewhat silly. Levels slowly introduce new mechanics and enemies, making it easier to pick up. The ending is predictable but satisfying if you’re into finishing games that are rough around the edges. Overall, it’s a short ride that I don’t regret after a long day.