Noticing how it’s just a game of hide and seek with a horror twist. It’s tense but goofy sometimes. Gets annoying when the jump scares keep repeating. You think you’re done, but nope, it’s back again. It’s weirdly addictive when you get into it but exhausting after a while.
The gameplay is neat but tricky. Trying to hide without just standing in the open is harder than it looks. Physics are wonky at times, making difficult spots look easy or vice versa. You’ll learn where the spots are, but it’s not straightforward. It’s mainly about patience and timing.
Some loadouts are better for sneaking around without detection. Less noise, faster movement, or decoys help. Honestly, picking the right combo can make a difference, but it’s not foolproof. Silent shoes and a good hiding spot are still your best bet to survive longer.
Here’s a secret: crouching in tight spots can sometimes glitch your character to stay hidden longer. Moving quietly is key, but staying still can sometimes be your best move. Don’t forget to listen carefully—sometimes a noise can give you away faster.
The game starts simple but gets tricky as more monsters appear. Hiding, running, avoiding detection. The ending is a bit anticlimactic but satisfying once you figure out the pattern. It’s not perfect, but it’s an okay way to pass the time.
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