Honestly, this game is just a chore. Pressing buttons while watching awkward characters do goofy dance moves. It gets addicting in a weird way but can be frustrating when stuff feels wonky. Sometimes you just want to quit, but then you get hooked again.
Playing wednesday Dance Moves is pretty neat for a simple rhythm game. The controls are tricky at first, especially with the wonky physics that make characters move oddly. Timing is everything but the dance routines can feel wonky and unpredictable. Still, it’s kind of fun to see what happens when you mash the buttons right.
There’s not much depth in choosing builds here. Just pick characters you like, though some players swear by specific outfits or dance styles to get a slight edge. No real point in overthinking it, as most loads don’t change much except for style points.
Here’s a secret I found: focus on mastering one dance move at a time, then combo them together. It’s annoying at first but pays off. Timing the moves perfectly turns the game from frustrating to predictable. Stick with it long enough, and the grind becomes less annoying.
The story is just a string of dance battles. No real plot, just flying through stages. The ending feels weirdly abrupt, like they ran out of ideas. Watching the credits roll is kind of pointless, but you will want to see how much you can unlock along the way.