Honestly, this game feels like a grind until it gets annoying. The controls are wonky sometimes, and the physics mess with your head. Still, it has a weird addictive pull you can’t ignore, even when you’re tired.
Tebo is pretty neat to start with but gets tricky fast. The physics can be wonky, making jumps sometimes feel impossible. It’s all about patience and timing. The mechanics are simple but can confuse new players with some tricky spots scattered around.
Most players stick with basic setups, but tweaking your character’s gear helps. Focus on agility and speed because staying ahead of enemies matters. The game doesn’t offer many fancy options, so simple loadouts win the day.
Always jump just before landing to save time. Hidden paths often lead to bonus points. Don’t ignore the small collectibles—they add up fast. A secret I found: timing your attacks right earns extra moves.
The story is straightforward but a bit confusing at first. Follow the main path and do all the side quests if you want to level quickly. The ending wraps things up neatly, but the real fun is in discovering things on your own.