Sometimes you just want a game that kills time. Tap Tower is one of those. Simple mechanics, but feels kinda wonky sometimes. You tap. Things float up. That’s it. But it can get annoying when stuff gets stuck. Still, it’s oddly addictive. No real reason.
The gameplay is pretty neat, but tricky at first. Tap to send characters higher. Physics feel wonky, especially when things don’t behave as expected. It’s all about timing and patience. Don’t expect much depth, just tap and watch the chaos unfold.
If you want to get further, stick to light characters with quick reload speeds. No need for complicated setups. The game doesn’t really have different build options, so just pick what works and upgrade consistently. Repetition is key here.
One secret is to focus on upgrading characters that bounce back faster. It lets you extend your runs without much effort. Also, tapping rapidly when more characters are in play boosts your score. It’s a simple trick but really helps stay alive longer.
The game’s story is minimal. You basically keep tapping until you can’t anymore. The ending is just more of the same with a higher score. It’s about seeing how far you can go before losing control or gets too frustrating. It ends when your patience runs out.