Some days I wonder why I bother. This game is like a cheap relic from the past that just won't quit. Long hours, confusing mechanics, and a frustrating pace make it hard to put down. But man, it can get really annoying after a while. Still, something about it keeps pulling me back.
This game has a neat little system for placing towers and managing resources. The physics are wonky sometimes, making tricky placements necessary. The gameplay feels simple at first but gets tricky fast when enemies swarm in unpredictable ways. Worth figuring out, if you like puzzles gone wrong.
Playing it straight usually doesn't cut it. You need the right character sets and tower configurations. Experimentation helps, but some setups just seem overpowered. Don't waste too much time on perfecting builds early. Mostly, you'll find what works through trial and error.
Secret tip: combine towers that slow enemies with high damage ones for quicker clear times. Focus on upgrading your core defenses early, even if it feels risky. Don't forget to watch enemy spawn patterns—they're key to planning your moves. Trust me on this one.
The story is pretty straightforward but drags on. You will face waves of enemies that seem endless at times. The ending feels sudden, but getting there takes patience. Watching it all unfold is almost worth the frustration, even if the mechanics can drive you nuts.