Sometimes, I wonder why I keep playing this. It’s simple, yet annoyingly addictive. The controls feel wonky, and every run feels like a mess. Still, I keep coming back for more, even if it’s frustrating at times.
Super Cubo is a neat little game with tricky physics. The mechanics are not perfect, and the physics can feel wonky. It’s easy to pick up but hard to master. You just steer and try not to crash constantly. It’s chaotic but fun in a weird way.
Playing Super Cubo without fancy builds is possible, but some setups help. Focus on balancing speed and stability. Some players swear by certain loadouts that make the game less annoying. Still, most of the fun comes from figuring things out yourself.
Find a secret spot that gives you extra points. Use small taps instead of full turns. Don’t ignore the physics; learn how to exploit them. And maybe, just maybe, don’t get too frustrated when things go wonky. It’s part of the charm.
The game is pretty straightforward. You start with simple levels and progress through increasingly tricky ones. The story is minimal, mostly just how many levels you can beat. The ending is underwhelming, but the journey is oddly satisfying despite the flaws.