Honestly, this game is a grind. Space ships shooting each other, debris flying everywhere. It’s not very polished but somehow addictive. The controls feel wonky sometimes, and the physics don’t always make sense. Still, I kept playing because it has that pull you can't really explain.
Neat ideas, but tricky to master. The gameplay hinges on quick reflexes and dodging. The physics can be wonky, making some movements feel off. It’s simple on paper, but staying alive requires practice. Watch out for sudden spikes in difficulty that’ll make you want to give up.
There’s no real customization until later, but focusing on speed and shield upgrades helps. Balancing firepower and defense makes a difference. Experimenting with different modules can give you an edge. Sticking to one loadout isn’t wise, so try different setups as you go along.
Find a pattern in enemy attacks and exploit it. The secret is to prioritize agility over raw power early on. Don’t waste time on weaker ships; go full offense when you can. The annoying part is how empty some levels feel, but quickly clearing them grants faster progression.
The story is pretty straightforward. It involves fighting through waves of enemy ships, upgrading your gear, then facing a final boss. There are some twists, but they’re predictable. The ending isn’t groundbreaking, but reaching it takes patience and persistence. Overall, it's a good enough space shooter if you like to grind.