Sometimes winning feels like luck. The game is just plain weird. No fancy tricks here. It is a bit annoying how repetitive it gets. Still, you keep playing because it’s oddly addictive.
Monster and Candy features simple but tricky mechanics. The physics are wonky, making jumps unpredictable. The gameplay is neat for a casual playthrough, but it can get frustrating with the no-frills movement. It’s a basic platformer that relies on patience, not skill.
There aren’t many build options, honestly. Just pick what makes survival easier. Some players swear by specific characters, but mostly it’s about knowing the map and timing. No complex loadouts, just practice and endurance.
Don’t waste time on unnecessary upgrades early. Focus on speed and agility. I found that sneaking around sometimes works better than rushing. Plus, watching the tricky spots can save a lot of headaches later.
The story is pretty straightforward but feels rushed. You go through a few levels, dealing with wonky enemies and tricky jumps. The ending is just okay, nothing special. It’s a game you finish out of boredom more than anything else.
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