Honestly, this game is kind of tiring. Match three puzzles mixed with RPG stuff. It’s not complicated but enough to get annoying after a while. The physics feel wonky sometimes, and progress feels slow. Still, it’s strangely addictive if you like grinding through repetitive puzzles.
The gameplay is neat but tricky. Matching tiles triggers attacks and spells. Sometimes the physics feel wonky, making moves seem off. It’s simple enough to pick up but shifting mechanics keep you on your toes. Good for a quick distraction, not much more.
Getting the hang of different gear and character setups is key. Mix and match items to boost attack or defense. No flashy combos, just solid loadouts. The game doesn’t explain what’s best, so trial and error rules. Prepare to waste some time experimenting.
Always focus on matching specific colors for special attacks. Save powerful moves for tough fights. And don’t forget the annoying energy system. It’s actually better to wait rather than waste energy on weaker enemies. Found out the hard way that patience pays off.
The story is straightforward but long. Progressing involves several puzzle stages and boss fights. When you beat the final boss, it feels like a relief, but the game drags on with fetch quests and grind. Not the worst ending, but not worth the trouble either.