Ever tried a game that sucks you in and then just as easily frustrates you? Magic Number 45 is one of those. You think you get it, then it throws a weird twist. The controls are dodgy, and some levels feel impossible. Still, you keep playing anyway.
Magic Number 45 has some neat ideas. The puzzles are tricky but not impossible. Physics can be wonky at times, making you question if your moves matter. It’s simple enough to pick up but hard to master. A frustrating but fair experience for newcomers.
Playing around with different setups can improve your chances. There’s no clear best, but experimenting with gear makes a difference. Don’t dismiss small upgrades; they add up over time, even if the game’s a bit unbalanced.
I found a sneaky trick with timing some actions. If you wait just a second before interacting again, you gain momentum. Also, avoid some wonky physics by taking slower, more calculated steps. It seems simple but saved me hours.
The game’s story is straightforward, but the ending was strange. It wraps up everything, or so it seems. Honestly, some parts felt rushed, and the ending left me scratching my head. Still, if you push through, you get a sense of closure, even with all the annoyances.