Mad Doctor is a ragdoll simulation game where players can hit a quirky doctor. I enjoy how physics makes every swing unpredictable, causing laugh-out-loud moments and chaotic fun.
Interact with the doctor in ways that cause hits, with no controls explicitly stated, so focus on actions like hitting or swinging.
Controls are not explicitly stated, but the game involves hitting the doctor to trigger physics-based reactions. Players experiment to maximize hits and unlock new interactions.
Watch how physics reacts to each hit, and try different techniques to increase your hits, making gameplay more satisfying.
Q: How do I control the game? A: Controls are not explicitly stated, focus on actions like hitting.
Q: What is the main objective? A: Hit the doctor and trigger unpredictable physics reactions.
Q: Are there modes or difficulty options? A: Not stated.
Q: What is the main mechanic? A: Hitting the doctor causes physics-based reactions.
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