image bg Katana Zero: Borrowed Seconds
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Katana Zero: Borrowed Seconds
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Katana Zero: Borrowed Seconds

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Katana Zero: Borrowed Seconds

Katana Zero: Borrowed Seconds follows Rei through a neon city shaped by technology that bends time and affects memory. Its two-dimensional action is organised into authored rooms. Enemies, projectiles and movement opportunities share the screen, so a route through a room can be as important as the next strike.

A and D or the arrows move. Space, W or Up jumps; J or left click slashes and reflects, while K or right click dashes. Hold L or Q to slow time. R retries the room, Esc pauses and M mutes. Touch players have separate movement, Time, Dash, Jump and Slash controls.

Pause your rush long enough to recognise where incoming fire is coming from. A reflected shot and a dash solve different problems: one answers a projectile, while the other changes your position. Use slow time to plan the next action rather than stacking inputs without a destination. Checkpoints support repeated attempts at difficult rooms. Players looking for more agile combat can browse ninja games.

About this game

Supported devices
Desktop
Release date
30 October 2026
Latest update
03 November 2026
Rating
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