Some days, this game just feels like a total grind. You go in expecting a simple experience, but the tricky puzzles and wonky physics keep messing with your head. It gets frustrating sometimes but oddly addictive. You keep coming back for that one neat solution that finally clicks. Not exactly smooth sailing, but it keeps you hooked.
Coma's gameplay is pretty straightforward but tricky enough to mess with your mind. The neat puzzles require some thinking, but don’t expect everything to work perfectly. The controls sometimes feel off, and the physics can be wonky, making some sections frustrating. Still, it’s a decent starter for players new to this style.
There aren’t many options for customizing your character in Coma. Just pick your gear carefully. Some players swear by specific items to offset the game's annoying physics glitches. It’s all about knowing what works and sticking to it, even if the game isn’t perfectly balanced.
One secret is paying close attention to how objects interact. Sometimes, a small move you don’t think about can solve a problem. Also, don’t waste time on enemies that are only there to annoy you. Focus on quick escapes and conserving your stamina whenever possible.
The story unfolds slowly as you progress through different levels, each with its own set of puzzles and enemies. It can get confusing, but if you follow the clues and experiment, you eventually reach the ending. The conclusion is satisfying if you’ve played enough and figured out what it all means.