Sometimes it feels like the game was made just to annoy you. The controls are wonky, physics seem off, and it’s addictive in a frustrating way. It’s not hard to get hooked, but the silly mechanics wear thin fast. Honestly, it’s just okay, but worth a try if you like to tinker.
The gameplay is pretty neat, with tricky physics that make opening caps unpredictable. It’s a simple concept, but it gets complicated fast. The mechanics feel wonky sometimes, like the physics might break. It’s a fun little puzzle, once you get the hang of it.
Playing without overthinking is key. Use lightweight tools or characters with speed boosts. Don’t bother with complicated setups; straightforward is better. Sometimes the simplest loadout works best, especially in tight situations. Experiment a little, but keep it simple.
My secret is timing. Wait for the right moment, then go all in. Don’t rush, especially when physics act wonky. If you get stuck, try a different angle. Sometimes a tiny adjustment makes all the difference. It’s annoying but rewarding.
The game’s story is minimal. You just keep opening caps and progressing through levels. The ending is more of a grind than a conclusion, but if you stick with it, you see some odd surprises. Overall, it’s a weird ride with a predictable finish.