Honestly, Baby Taylor Homecoming Day is a strange mix. Sometimes it feels like you are just clicking around waiting for something to happen. The game’s kind of annoying with its wonky physics and confusing menus. Still, I kept playing because it’s oddly addictive.
The gameplay is pretty neat if you like simple tasks. Tricky parts pop up if you don’t pay attention to the tiny details. The physics can be wonky, making some actions frustrating. It’s a basic setup, but enough to keep you messing around longer than expected.
There isn’t much in terms of advanced strategies here. Just pick the right items and hope they don’t glitch out. Play around with small loadouts, but don’t expect anything fancy. It’s mainly about sticking with what works and not overthinking it.
If you want to level up quickly, focus on completing side tasks first. I found a trick to skip some chores by using a specific item that’s easy to miss. It’s not obvious at first, but it saves a lot of time in the long run.
The full story is pretty straightforward, but it drags a bit at the end. You do a bunch of small events, and the ending feels a little rushed. Overall, it’s not terrible but not really worth replaying a hundred times either.