Sometimes you just want to sit back and blow stuff up in space. The gameplay can be pretty tricky, especially with wonky physics that make navigation a pain. It gets addictive fast, even when it’s annoying how many bugs pop up during a play session. Not the worst way to waste a few hours, honestly.
World of Alice Solar System offers a neat mix of space exploration and combat with tricky controls. The physics sometimes feel wonky, making the flight and shooting sections unpredictable. It’s a basic setup but enough to keep you trying to figure out what works best. Good for a quick dive if you don’t expect too much complexity.
Fighting with the default gear gets old fast. Pro players tend to mix and match weapons and upgrades to gain an edge. Don’t get stuck with just one loadout. Experimenting can give you a bit of an advantage, even if it’s just feeling less frustrated trying to win fights or survive long enough to progress.
If you find yourself stuck, try sneaking past enemies rather than fighting constantly. Using cover and timing your attacks can spare a lot of headache. I also discovered that collecting certain items in the right order boosts your progress really quick. It’s like a secret for getting ahead without grinding forever.
The game’s storyline is straightforward but somewhat confusing with the wonky physics. You travel from planet to planet, fighting enemies and uncovering bits of the plot. The ending isn’t spectacular but tying everything together takes a while. Overall, a decent but not mind-blowing space romp.
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