This game is pretty neat if you like silly violence. The controls are tricky at first but learn the hot spots, and the wonky physics make it weirdly satisfying. Each level has hidden ways to cause chaos, so experiment is key. Simple but enough to keep you clicking.
No real builds here, but knowing what items to click first can make it easier. Using objects close to the boss and timing your moves right helps speed things up. It’s mostly trial and error, so don’t get frustrated if nothing works at first.
Always try the seemingly useless objects first. Sometimes the strangest item triggers the best ending. Also, pay attention to environmental clues; they hide shortcuts or weird ways to beat levels quickly. Found that secret tip by accident once, and it made the game less dull.
The game progresses by testing different objects and actions on the boss. Sometimes you get a funny ending, other times total chaos. It’s mostly about experimenting. Once you see everything, the story feels a bit repetitive, but that’s kind of part of the charm.