Sometimes games that seem simple turn out to be a mess. Violet My Little Girl feels like that. Cute at first glance, but the mechanics can be wonky. It’s annoying how some parts just don’t work right. Still, it’s strangely addictive to keep trying.
The gameplay is pretty neat but tricky. Controls are a bit wonky, and physics don’t always cooperate. You’ll spend time figuring out how Violet moves and interacts. It’s not complicated, but the quirks make it frustrating sometimes.
Playing without much fuss, Violet’s best setup is straightforward. Focus on balance, not overloading her with useless gear. It’s not about power, more about avoiding the annoying glitches that pop up randomly in her loadouts.
I found a secret to skipping some tough parts. Just jump and dash at specific angles. It sounds simple, but it actually helps avoid the wonky physics. Trust me, it speeds things up when you get it right.
The story is straightforward but feels a little rushed. You go through different stages, and the ending is kinda abrupt. It’s worth playing through to see how it all ties together, even if some parts feel incomplete.