Honestly, this game feels like a never-ending stream of orders. You think you understand it, then it throws some tricky combo at you. The controls are kind of wonky sometimes, and the physics can be unpredictable. It's mindlessly addictive but tiring.
The gameplay is neat but tricky to master. You start with simple recipes, but the physics can mess with your timing. It’s annoying how some ingredients glitch. The game teaches you a lot, sometimes too much at once. Easy to get overwhelmed but rewarding at the same time.
In Street Food Maker, you don’t really have character builds. It's more about upgrading your tools and equipment. Pro players tend to focus on speed boosts and better counters. Playing without these upgrades makes it harder to keep up, especially when the orders pile up fast.
Sneaky secret. When a tricky order pops up, focus on prepping your ingredients early. It saves time. Also, watch the clock; you can sometimes pause ingredients tearing at the last second. Trust me, it speeds things up once you get used to it.
The story is pretty straightforward. You start as a beginner, learn recipes, upgrade your stand, and face tougher orders. It ends with a big event, and the game rewards you with a shiny new food cart. Overall, it’s simple, but some parts drag on too long.