Ever feel like games are just a grind? Stick Girl is one of those titles. Simple visuals, straightforward controls. It’s kind of irritating how some jumps just don’t work right. Still, it’s got that addictive pull that makes you want to try again. Not too complex, but enough to keep you hooked for a bit.
Stick Girl is neat but tricky. The physics can feel wonky, especially with jumping or climbing. It’s a bit wonky how some movements don’t feel quite right. Still, it’s straightforward enough to get the hang of after a few tries. Don’t expect perfection but do expect some frustrating moments.
You don’t get many options to customize Stick Girl really. Mostly just some gear choices that affect speed or health. Trying different loadouts can help survive longer, but mostly it’s about dodging and staying alive. No big surprises in the options available.
One secret is to keep moving all the time. Standing still gets you killed fast. Use small jumps to avoid falling or enemies. It’s annoying how sometimes your attacks miss when you think they should hit. Practice makes a difference, and patience is key to improving fast.
The story is pretty simple. You move from point A to B, fighting off enemies along the way. The ending is okay, but nothing special. It takes some patience to finish because the platforming can be frustratingly inconsistent. Overall, a quick game to beat, but don’t expect much depth.