Sometimes I wonder why I keep playing this mess. The levels are repetitive, the physics feel wonky at best. It’s a simple game but gets annoying fast. Still, I keep coming back for that addictive loop. Total chaos. No real reason except that I can’t stop trying to beat the next level.
Pixellated chaos with tricky mechanics. The gameplay feels neat but often frustrating. The physics engine is wonky, making aiming a pain. Still, it’s straightforward enough for new players to pick up. Expect some wonky controls and some satisfying demolitions.
Most players stick with basic setups but tweaking your cannon and ammo can help. There’s no real secret, honestly, just experiment. Some loadouts seem to handle tricky levels better but nothing feels totally game-changing. It’s all about the small optimizations.
One secret trick is to aim for the weak spots. Sometimes hitting a specific pixel can trigger bigger explosions. Also, saving your best ammo for tougher levels helps. I found that taking breaks stops the frustration from building up too fast. Surprisingly, patience is key here.
The game’s story is pretty simple. You demolish pixel structures, the story barely matters. The ending is just more levels, but do not expect any big surprises. It’s a grind. Keep trying, and maybe you’ll stumble on a way to beat that one annoying level.
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