Almost too simple at first. You think you can breeze through it. But then comes the tricky parts that get you stuck. The puzzle flow is uneven, some moves feel wonky. It can get annoying fast. Still, I kept playing to see what all the fuss was about.
The game features neat little puzzles with straightforward mechanics. Sometimes the physics mess with you, like objects behaving wonky. It’s not complex but can be tricky to get right. A good starting point for people who like puzzles but hate wasting time. The controls are basic, but the timing can be frustrating.
Honestly, there’s no real need to overthink builds here. Just pick a character and stick with what they are good at. Some setups might make puzzles easier, but it’s mostly about experimenting. No fancy combos or secret loadouts, just try different gear until something clicks.
Here’s a hidden tip. Don’t rush through the puzzles. Take your time to plan moves ahead. Quick reflexes don’t always help here. Also, some puzzles become much easier if you understand the pattern first. Trust me, patience makes the game less annoying.
The story isn’t deep but has a few funny moments. You solve puzzles to progress, and each level adds a tiny bit of lore. The ending feels like it was rushed. There’s some satisfaction in finishing it, but don’t expect a masterpiece. Still, it’s worth a quick play if you’re bored.