Sometimes it feels like I am just wasting time. You jump around, trying to avoid pitfalls. The controls are wonky, and the physics are tricky to master. Still, I keep coming back for that annoying sense of achievement.
The game is simple but tricky. You control a goblin jumping across platforms. The physics feel off, sometimes unresponsive. It’s neat how you can chain jumps, but don’t expect smooth sailing. It’s a quick test of timing and patience, with some frustrating moments along the way.
You don’t really get to customize much. Just pick your goblin and hope for the best. Some players swear by certain skins or slight stat boosts, but honestly, it’s just about getting better at timing. No fancy gear needed, just practice.
One secret is to observe the patterns of falling platforms. They tend to repeat. Use small jumps to conserve stamina. And don’t rush. Sometimes pausing a moment helps you plan your next move better. These little tricks made a difference for me.
The game is short. You jump, dodge, fall, and repeat. Eventually, you reach the last level. The ending is simple. Nothing fancy. It’s more about the frustration and the need to try again. Not much of a story, just endless jumping.