Sometimes it feels like a mess. You pick units, hope for the best, and watch the chaos unfold. The game has a weird rhythm, and the physics can be wonky. It’s addictive in a frustrating way, especially when you get knocked out early for no clear reason.
Auto Chess is a neat mix of strategy and luck. The gameplay is tricky at first, especially figuring out unit synergies. The physics can be wonky, making some moves feel off. It’s simple to start but hard to master as you learn the quirks and timing.
Play it straightforward or go wild with random combos. There are no perfect setups, but experienced players spot patterns fast. Building effective teams depends on timing, and sometimes you just get lucky with what units show up. It’s less about perfect builds and more about adapting on the fly.
Always be watching the shop. Sometimes you can manipulate what units appear next. Save your coins for late game upgrades. And don’t forget to reposition your units during fights; it can change everything. Found that out the hard way—annoying but true.
The game doesn’t really have a story, just endless rounds. You keep building your team, fighting other players or AI, trying to survive longer. Eventually, someone wins, but mostly it’s about how long you can last. No real ending, just a grind to see how far you get.